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Add font_name to BitmapFont call for custom fonts #32

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May 15, 2020
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2 changes: 1 addition & 1 deletion adafruit_framebuf.py
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,7 @@ def text(self, string, x, y, color, *, font_name="font5x8.bin", size=1):
for chunk in string.split("\n"):
if not self._font or self._font.font_name != font_name:
# load the font!
self._font = BitmapFont()
self._font = BitmapFont(font_name)
w = self._font.font_width
for i, char in enumerate(chunk):
self._font.draw_char(
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