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README.md

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@@ -26,7 +26,7 @@ A custom Unity Editor tool designed to streamline the process of viewing and edi
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6. Click to the filters button (top right) and choose your scriptable object types.
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## Other Installations
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1. clone this repository and move the Assets/Editor/Editor Windows folder as-is, but make sure to avoid overwriting existing scripts if you've customized them.
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1. clone this repository and move the ``Assets/Editor/Editor Windows`` folder as-is, but make sure to avoid overwriting existing scripts if you've customized them.
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2. For this version, your ScriptableObjects must be placed in the ``Assets/Resources/ScriptableObjects/`` folder (the program will automatically fetch all ScriptableObjects from this directory).
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3. In Unity, go to the Window menu and find the new "Game Config Editor" window.
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4. Click to the filters button (top right) and choose your scriptable object types.
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## Contributing
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Feel free to fork this repository and submit pull requests with improvements or bug fixes. If you encounter any issues, please open an issue on GitHub.
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## License
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This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.

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