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onMouseDown(dir: "up"|"down", callback?: Function): void
{
if (dir == 'down') {
this.decrease(false, callback);
}
else if (dir == 'up') {
this.increase(false, callback);
}
}
after click in increase
call you set a looping increase call for a long press as I understood
if (isNaN(this.state.value) || +this.state.value < _max) {
this._timer = setTimeout(() => {
this.increase(true);
}, _recursive ? NumericInput.SPEED : NumericInput.DELAY);
}
but sometimes in complex forms I have to get new data from API and there's a need to disable Field until getting a response. So if I set input props disable
or readOnly
to true right after click (which is pretty common I believe not only for my case) input doesn't stops interval and it starts to increasing value infinitely.
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