An implementation of mxgmn/WaveFunctionCollapse in Python
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Updated
May 14, 2020 - Python
An implementation of mxgmn/WaveFunctionCollapse in Python
2D Wave Function Collapse as Blender Plugin
Procedural content generation in Minecraft using the wave function collapse algorithm.
WFC - Wavefunction Collapse Algorithm
pythonic way
A implementation of the wave function collapse (WFC) in blender using python
AsciiDots + WaveFunctionCollapse
The wave function collapse algorithm is a computational technique used in artificial intelligence and procedural generation. The algorithm iterates through cells with different potential patterns while considering neighbours and constraints. It reduces possibilities, causing patterns to "collapse" into a coherent and visually appealing result.
An interactive python program to solve sudoku.
Web-hosted Python application that procedurally generates images with the WFC Algorithm based on pixel tiles painted by the user
CaptureTheFlag: A Wave Function Collapse procedurally generated multiplayer minigame
Wave function collapse algorithm in python with tkinter GUI
A procedural image generator applying the Wave Function Collapse algorithm. Project aims to produce an output image that is locally similar to the input seed, so that every NxN tile found in the output may also be found in the input.
Implemented a wave function to create textures!
A model checker for propositional formulae inferred from WFC/Even Simpler Tiled Model input maps
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