A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
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Updated
May 10, 2025 - C#
A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
Cube Auto UV - Automatically adjust UV coordinates for stretched cube meshes
A Unity editor tool designed to detect unused assets in your project. This tool helps developers clean up their projects by reducing unnecessary resource usage
One-line GitHub repo description: In-game bug reporting for Unity with video capture, log collection, and zero-config BetaHub integration.
Snap to Grid Tool - A script for easy snapping of object positions and scales to a grid within Unity Editor.
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