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feat: add utils/some-own-by
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feat(@stdlib/utils): if applied, this commit will add 'someOwnBy' in …
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Update lib/node_modules/@stdlib/utils/some-own-by/lib/main.js
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<!-- | ||
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@license Apache-2.0 | ||
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Copyright (c) 2024 The Stdlib Authors. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
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--> | ||
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# someOwnBy | ||
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> Test whether an object contains at least `n` own properties which pass a test implemented by a predicate function. | ||
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<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. --> | ||
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<section class="intro"> | ||
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</section> | ||
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<!-- /.intro --> | ||
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<!-- Package usage documentation. --> | ||
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<section class="usage"> | ||
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## Usage | ||
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```javascript | ||
var someOwnBy = require( '@stdlib/utils/some-own-by' ); | ||
``` | ||
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#### someOwnBy( obj, n, predicate\[, thisArg ] ) | ||
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Tests whether an `object` contains at least `n` own properties which pass a test implemented by a `predicate` function. | ||
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```javascript | ||
function isNegative( value ) { | ||
return ( value < 0 ); | ||
} | ||
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var obj = { | ||
'a': 1, | ||
'b': -2, | ||
'c': 3, | ||
'd': -1 | ||
}; | ||
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var bool = someOwnBy( obj, 2, isNegative ); | ||
// returns true | ||
``` | ||
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Once the function finds `n` successful properties, the function **immediately** returns `true`. | ||
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```javascript | ||
function isPositive( value ) { | ||
if ( value < 0 ) { | ||
throw new Error( 'should never reach this line' ); | ||
} | ||
return ( value > 0 ); | ||
} | ||
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var obj = { | ||
'a': 1, | ||
'b': 2, | ||
'c': -3, | ||
'd': 4 | ||
}; | ||
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var bool = someOwnBy( obj, 2, isPositive ); | ||
// returns true | ||
``` | ||
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The invoked `function` is provided three arguments: | ||
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- `value`: object property value | ||
- `key`: object property key | ||
- `obj`: input object | ||
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To set the function execution context, provide a `thisArg`. | ||
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```javascript | ||
function sum( value ) { | ||
this.sum += value; | ||
this.count += 1; | ||
return ( value < 0 ); | ||
} | ||
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var obj = { | ||
'a': 1, | ||
'b': 2, | ||
'c': 3, | ||
'd': -5 | ||
}; | ||
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var context = { | ||
'sum': 0, | ||
'count': 0 | ||
}; | ||
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var bool = someOwnBy( obj, 1, sum, context ); | ||
// returns true | ||
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var mean = context.sum / context.count; | ||
// returns 0.25 | ||
``` | ||
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</section> | ||
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<!-- /.usage --> | ||
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<!-- Package usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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<section class="notes"> | ||
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## Notes | ||
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- An [`Object`][mdn-object] refers to a JavaScript object, which is a collection of properties. Each property is an association between a key (or name) and a value. The key can be a string or a symbol, and the value can be any JavaScript value, including functions and other objects | ||
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- If provided an empty `object`, the function returns `false`. | ||
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```javascript | ||
function alwaysTrue() { | ||
return true; | ||
} | ||
var bool = someOwnBy( {}, 1, alwaysTrue ); | ||
// returns false | ||
``` | ||
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- The function does **not** skip `undefined` elements. | ||
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<!-- eslint-disable no-sparse-arrays, stdlib/doctest-marker --> | ||
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```javascript | ||
function log( value, key ) { | ||
console.log( '%s: %s', key, value ); | ||
return ( value < 0 ); | ||
} | ||
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var obj = { | ||
'a': 1, | ||
'b': void 0, | ||
'c': void 0, | ||
'd': 4, | ||
'e': -1 | ||
}; | ||
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var bool = someOwnBy( obj, 1, log ); | ||
/* => | ||
a: 1 | ||
b: void 0 | ||
c: void 0 | ||
d: 4 | ||
e: -1 | ||
*/ | ||
``` | ||
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- The function provides limited support for dynamic objects (i.e., objects whose `length` changes during execution). | ||
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</section> | ||
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<!-- /.notes --> | ||
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<!-- Package usage examples. --> | ||
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<section class="examples"> | ||
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## Examples | ||
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<!-- eslint no-undef: "error" --> | ||
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```javascript | ||
var randu = require( '@stdlib/random/base/randu' ); | ||
var someOwnBy = require( '@stdlib/utils/some-own-by' ); | ||
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function threshold( value ) { | ||
return ( value > 0.95 ); | ||
} | ||
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var bool; | ||
var obj = {}; | ||
var i; | ||
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for ( i = 0; i < 100; i++ ) { | ||
obj[ 'key'+i ] = randu(); | ||
} | ||
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bool = someOwnBy( obj, 5, threshold ); | ||
// returns <boolean> | ||
``` | ||
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</section> | ||
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<!-- /.examples --> | ||
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<!-- Section to include cited references. If references are included, add a horizontal rule *before* the section. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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<section class="references"> | ||
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</section> | ||
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<!-- /.references --> | ||
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<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. --> | ||
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<section class="related"> | ||
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* * * | ||
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## See Also | ||
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</section> | ||
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<!-- /.related --> | ||
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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<section class="links"> | ||
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[mdn-object]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object | ||
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<!-- <related-links> --> | ||
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<!-- </related-links> --> | ||
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</section> | ||
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<!-- /.links --> |
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lib/node_modules/@stdlib/utils/some-own-by/benchmark/benchmark.js
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/** | ||
* @license Apache-2.0 | ||
* | ||
* Copyright (c) 2024 The Stdlib Authors. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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'use strict'; | ||
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// MODULES // | ||
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var bench = require( '@stdlib/bench' ); | ||
var isBoolean = require( '@stdlib/assert/is-boolean' ).isPrimitive; | ||
var isnan = require( '@stdlib/math/base/assert/is-nan' ); | ||
var pkg = require( './../package.json' ).name; | ||
var someOwnBy = require( './../lib' ); | ||
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// MAIN // | ||
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bench( pkg, function benchmark( b ) { | ||
var bool; | ||
var obj; | ||
var i; | ||
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function predicate( v ) { | ||
return isnan( v ); | ||
} | ||
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b.tic(); | ||
for ( i = 0; i < b.iterations; i++ ) { | ||
obj = { | ||
'a': i, | ||
'b': i+1, | ||
'c': i+2, | ||
'd': NaN, | ||
'e': i+4, | ||
'f': NaN | ||
}; | ||
bool = someOwnBy( obj, 2, predicate ); | ||
if ( typeof bool !== 'boolean' ) { | ||
b.fail( 'should return a boolean' ); | ||
} | ||
} | ||
b.toc(); | ||
if ( !isBoolean( bool ) ) { | ||
b.fail( 'should return a boolean' ); | ||
} | ||
b.pass( 'benchmark finished' ); | ||
b.end(); | ||
}); | ||
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bench( pkg+'::loop', function benchmark( b ) { | ||
var total; | ||
var count; | ||
var bool; | ||
var keys; | ||
var obj; | ||
var key; | ||
var i; | ||
var j; | ||
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total = 2; | ||
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b.tic(); | ||
for ( i = 0; i < b.iterations; i++ ) { | ||
obj = { | ||
'a': i, | ||
'b': i+1, | ||
'c': i+2, | ||
'd': NaN, | ||
'e': i+4, | ||
'f': NaN | ||
}; | ||
bool = false; | ||
count = 0; | ||
keys = Object.keys( obj ); | ||
for ( j = 0; j < keys.length; j++ ) { | ||
key = keys[ j ]; | ||
if ( isnan( obj[ key ] ) ) { | ||
count += 1; | ||
if ( count === total ) { | ||
bool = true; | ||
break; | ||
} | ||
} | ||
} | ||
if ( typeof bool !== 'boolean' ) { | ||
b.fail( 'should return a boolean' ); | ||
} | ||
} | ||
b.toc(); | ||
if ( !isBoolean( bool ) ) { | ||
b.fail( 'should be a boolean' ); | ||
} | ||
b.pass( 'benchmark finished' ); | ||
b.end(); | ||
}); |
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@@ -0,0 +1,45 @@ | ||
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{{alias}}( obj, n, predicate[, thisArg ] ) | ||
Tests whether some `own` properties of a provided object | ||
satisfy a predicate function for at least `n` properties. | ||
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The predicate function is provided three arguments: | ||
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- `value`: object value | ||
- `key`: object key | ||
- `obj`: the input object | ||
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The function immediately returns upon finding `n` successful properties. | ||
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If provided an empty object, the function returns `false`. | ||
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Parameters | ||
---------- | ||
obj: Object | ||
Input object over which to iterate. | ||
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n: number | ||
Minimum number of successful properties. | ||
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predicate: Function | ||
Test function. | ||
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thisArg: any (optional) | ||
Execution context. | ||
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Returns | ||
------- | ||
bool: boolean | ||
The function returns `true` if an object's own properties satisfy a | ||
predicate for at least `n` properties; otherwise, the function | ||
returns `false`. | ||
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Examples | ||
-------- | ||
> function negative( v ) { return ( v < 0 ); }; | ||
> var obj = { a: 1, b: 2, c: -3, d: 4, e: -1 }; | ||
> var bool = {{alias}}( obj, 2, negative ) | ||
true | ||
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See Also | ||
-------- |
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