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The comment in ScoverageSbtPlugin
notes that this Thread.sleep(1000)
was added to support Windows. Adding a 1s delay to otherwise performant builds is quite noticeable. The plugin could check the platform to avoid slowing down CI/CD, Linux, and Mac builds. Further, perhaps it's worth understanding why this issue is occurring in the first place.
sbt-scoverage/src/main/scala/scoverage/ScoverageSbtPlugin.scala
Lines 216 to 218 in eb406f5
Happy to open a PR, but opened the issue to understand if there was a deeper problem here.
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