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Merged
merged 2 commits into from
Oct 5, 2013
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According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:

1. There is a `ccache` map in the ty::ctxt which is only ever used in this
   pass, so this commit moves the map out of the ty::ctxt struct and into
   just this pass's visitor. This turned out to not benefit that much in
   memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
   to do nonetheless.

2. During const_eval, there are a lot of lookups into decoding inlined items
   from external crates. There is no caching involved here, so the same
   static or variant could be re-translated many times. After adding
   separate caches for variants and statics, the memory peak of compiling
   rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)

The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.

According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:

    1. There is a `ccache` map in the ty::ctxt which is only ever used in this
       pass, so this commit moves the map out of the ty::ctxt struct and into
       just this pass's visitor. This turned out to not benefit that much in
       memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
       to do nonetheless.

    2. During const_eval, there are a lot of lookups into decoding inlined items
       from external crates. There is no caching involved here, so the same
       static or variant could be re-translated many times. After adding
       separate caches for variants and statics, the memory peak of compiling
       rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)

The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
bors added a commit that referenced this pull request Oct 5, 2013
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:

    1. There is a `ccache` map in the ty::ctxt which is only ever used in this
       pass, so this commit moves the map out of the ty::ctxt struct and into
       just this pass's visitor. This turned out to not benefit that much in
       memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
       to do nonetheless.

    2. During const_eval, there are a lot of lookups into decoding inlined items
       from external crates. There is no caching involved here, so the same
       static or variant could be re-translated many times. After adding
       separate caches for variants and statics, the memory peak of compiling
       rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)

The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
Newly having a third-party directory was throwing off the unpack script
bors added a commit that referenced this pull request Oct 5, 2013
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:

    1. There is a `ccache` map in the ty::ctxt which is only ever used in this
       pass, so this commit moves the map out of the ty::ctxt struct and into
       just this pass's visitor. This turned out to not benefit that much in
       memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
       to do nonetheless.

    2. During const_eval, there are a lot of lookups into decoding inlined items
       from external crates. There is no caching involved here, so the same
       static or variant could be re-translated many times. After adding
       separate caches for variants and statics, the memory peak of compiling
       rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)

The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
@bors bors closed this Oct 5, 2013
@bors bors merged commit 19e9766 into rust-lang:master Oct 5, 2013
flip1995 pushed a commit to flip1995/rust that referenced this pull request Nov 21, 2022
`question_mark` don't lint on `if let Err` with `else`

cc rust-lang#9518

AFAICT the only time this would be a valid suggestion is the rather esoteric

```rust
let _ = if let Err(e) = x {
    return Err(e);
} else {
    // no side effects
    x.unwrap()
}
```

which doesn't seem worth checking to me. Please correct me if I'm missing something.

changelog: [`question_mark`] don't lint on `if let Err` with `else`
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2 participants