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5 changes: 3 additions & 2 deletions data/sidebar_manual_latest.json
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,8 @@
"module",
"import-export",
"attribute",
"reserved-keywords"
"reserved-keywords",
"equality-comparison"
],
"Advanced Features": [
"extensible-variant",
Expand Down Expand Up @@ -72,4 +73,4 @@
"project-structure",
"faq"
]
}
}
125 changes: 125 additions & 0 deletions pages/docs/manual/latest/equality-comparison.mdx
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@@ -0,0 +1,125 @@
---
title: "Equality and Comparison"
description: "Handling equality and comparison checks"
canonical: "/docs/manual/latest/equality-comparison"
---

# Equality and Comparison

ReScript has shallow equality `===`, deep equality `==`, and comparison operators `>`, `>=`, `<`, and `<=`.

## Shallow equality
The shallow equality operator `===` compares two values and either compiles to `===` or a `bool` if the equality is known to the compiler.
It behaves the same as the strict equality operator `===` in JavaScript.

Using `===` will never add a runtime cost.

<CodeTab labels={["ReScript", "JS Output"]}>

```res
let t1 = 1 === 1 // true
let t2 = "foo" === "foo" // true
let t3 = { "foo": "bar" } === { "foo": "bar"} // false

let doStringsMatch = (s1: string, s2: string) => s1 === s2
```
```js
var t1 = true;
var t2 = "foo" === "foo";
var t3 = ({ foo: "bar" }) === ({ foo: "bar" });

function doStringsMatch(s1, s2) {
return s1 === s2;
}
```

</CodeTab>

## Deep equality
ReScript has the deep equality operator `==` to check deep equality of two items, which is very different from the loose equality operator like `==` in JavaScript.

When using `==` in ReScript it will never compile to `==` in JavaScript,
it will either compile to `===`, a runtime call to an internal function that deeply compares the equality, or a `bool` if the equality is known to the compiler.

<CodeTab labels={["ReScript", "JS Output"]}>

```res
let t1 = 1 == 1 // true
let t2 = "foo" == "foo" // true
let t3 = { "foo": "bar" } == { "foo": "bar"} // true

let doStringsMatch = (s1: string, s2: string) => s1 == s2
```
```js
import * as Caml_obj from "./stdlib/caml_obj.js";

var t1 = true;
var t2 = true;
var t3 = Caml_obj.equal({ foo: "bar" }, { foo: "bar" });

function doStringsMatch(s1, s2) {
return s1 === s2;
}
```
</CodeTab>

`==` will compile to `===` (or a `bool` if the compiler can determine equality) when:

- Comparing `string`, `char`, `int`, `float`, `bool`, or `unit`
- Comparing variants or polymorphic variants that do not have constructor values

`==` will compile to a runtime check for deep equality when:
- Comparing `array`, `tuple`, `list`, `object`, `record`, or regular expression `Re.t`
- Comparing variants or polymorphic variants that have constructor values

> When using `==` pay close attention to the JavaScript output if you're not sure what `==` will compile to.

## Comparison
ReScript has operators for comparing values that compile to the the same operator in JS, a runtime check using an internal function, or a `bool` if the equality is known to the compiler,

| operator | comparison |
| --- | ----------- |
| `>` | greater than |
| `>=` | greater than or equal |
| `<` | less than |
| `<=` | less than or equal |

Comparison can be done on any type.

An operator will compile to the same operator (or a `bool` if the compiler can determine equality) when:
- Comparing `int`, `float`, `string`, `char`, `bool`

An operator will compile to a runtime check for deep equality when:
- Comparing `array`, `tuple`, `list`, `object`, `record`, or regular expression (`Re.t`)
- Comparing variants or polymorphic variants

<CodeTab labels={["ReScript", "JS Output"]}>

```res
let compareInt = (a: int, b: int) => a > b
let t1 = 1 > 10
let compareArray = (a: array<int>, b: array<int>) => a > b
let compareOptions = (a: option<float>, b: option<float>) => a < b
```
```js
import * as Caml_obj from "./stdlib/caml_obj.js";

function compareInt(a, b) {
return a > b;
}

var t1 = false;

var compareArray = Caml_obj.greaterthan;

var compareOptions = Caml_obj.lessthan;
```
</CodeTab>

## Performance of runtime equality checks
The runtime equality check ReScript uses is quite fast and should be adequate for almost all use cases.
For small objects it can be 2x times faster than alternative deep compare functions such as Lodash's [`_.isEqual`](https://lodash.com/docs/4.17.15#isEqual).

For larger objects instead of using `==` you could manually use a faster alternative such as [fast-deep-compare](https://www.npmjs.com/package/fast-deep-equal), or write a custom comparator function.

[This repo](https://github.com/jderochervlk/rescript-perf) has benchmarks comparing results of different libraries compared to ReScript's built in equality function.