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Broken rendering with flat surface and scatter3d traces #3262

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@slishak

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@slishak

https://codepen.io/anon/pen/KrXrgJ

In the above codepen, the 3D axis appears to have been corrupted. This only appears to occur when there are both a surface and scatter3d, all the z coordinates are identical, and the z coordinate can not be expressed as 2^n where n is an integer.

With z = Math.pow(2, -1):
image

With z = Math.pow(2, -1) + 0.1:
image

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