Description
Description
Hi there!
I’ve noticed that after calling certain APIs, such as full-name.lua and Api.node.show_info_popup, a [Scratch] buffer remains in the buffer list. When I open the buffer list using :ls!, I see many [Scratch] buffers, which makes me a bit confused.
I’ve found that some plugins (but not all) also use this approach, but I don’t fully understand the purpose behind it. At the same time, I’m somewhat concerned that if there are a large number of [Scratch] buffers, it might impact performance (though this is just my speculation, and I don’t have actual benchmark data to support it).
This question is more of a discussion threads, so if you don't think it's quite right, I can move it to the discussion area. In any case, have a great life and thanks to everyone in the community for their hard work!
Best wishes!