Open
Description
Describe the bug
When you come nearby diving players, they will always have wrong animations, mostly 'falling' anim.
Video demonstrating this issue: http://www.youtube.com/watch?v=IUTbn2ckyqc&feature=youtu.be
Notice that the first shown player has correct animation because he started diving while in streaming range. Other players were streamed in after diving.
To reproduce
First player:
crun setTimer(setPedOxygenLevel, 50, 0, localPlayer, 1000)
dive and keep underwater
Second player:
Stream-out, stream-in and watch
Expected behaviour
To sync swimming animation when stream in, same needs doing for climbing too.
Screenshots
Version
cver Multi Theft Auto v1.3.2-release-5396
sver MTA:SA Server v1.3.2-release-5364
Additional context