Open
Description
Describe the bug
isElementInWater returns always false when teleporting player underwater (client + server side too)
Steps to reproduce
srun source:setPosition(1439.7230224609, -249.67440795898, -8.6027641296387)
crun isElementInWater(localPlayer)
Version
Multi Theft Auto v1.5.9-release-21166
Additional context
https://i.imgur.com/ZyVbQzV.jpeg
Relevant log output
No response
Security Policy
- I have read and understood the Security Policy and this issue is not security related.