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Add DotRecast in AI & Pathfinding Section #49

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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -71,6 +71,7 @@ Navigation:
* [SimpleTraffic](https://github.com/Kink3d/SimpleTraffic) - a simple traffic simulation using Nav Mesh.
* [Self-driving-vehicle](https://github.com/Habrador/Self-driving-vehicle) - Car pathfinding using Hybrid A* search algorithm.
* [GOAP](https://github.com/crashkonijn/GOAP) - Multithreaded Goal Oriented Action Planner for Unity.
* [DotRecast](https://github.com/ikpil/DotRecast) - a port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.

## Physics
* [Mario Galaxy Gravity for Unity](https://gist.github.com/phosphoer/a283cdbeca5d2160d5eed318d0362826) - mario galaxy gravity.
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