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Tracker
Create a new class that inherits from this component to create custom tracking behaviour on a frame-by-frame basis.
objectName
: Name of the object used in saving
measurementDescriptor
: Description of the type of measurement this tracker will perform.
customHeader
: Custom column headers for tracked objects
filenameHeader
: The header used when saving the filename string within our behavioural data.
header
: The header that will go at the top of the output file associated with this tracker
UXF.Tracker.RecordRow()
Records a new row of data at current time.
Parameters
None
UXF.Tracker.StartRecording()
Begins recording.
Parameters
None
UXF.Tracker.PauseRecording()
Pauses recording.
Parameters
None
UXF.Tracker.StopRecording()
Stops recording.
Parameters
None
UXF.Tracker.GetDataCopy()
Returns a copy of the data collected by this tracker.
Parameters
None
UXF.Tracker.GetCurrentValues()
Acquire values for this frame and store them in an array.
Parameters
None
UXF.Tracker.SetupDescriptorAndHeader()
Override this method and define your own descriptor and header.
Parameters
None
Note: This file was automatically generated
๐ง Core topics
- ๐ Background
- โจ UXF 2.0
- โ๏ธ Compatibility
- ๐ถ๏ธ Oculus Quest Setup
- ๐ญ Concepts
- ๐ ๏ธ Get started
- ๐ Examples
- ๐ฅ๏ธ Built-in UI
- ๐ Session generation
- โฐ Events
- ๐ Data collection
- โ๏ธ Collect custom data
- ๐ Custom Data Handler
- ๐ Remote Data Collection
- ๐๏ธ WebGL DynamoDB setup
- ๐ Processing DynamoDB CSVs
- ๐ซ HTTP Post Setup
- ๐ง Settings system
- ๐๐ฝ Tracker system
- ๐ Logging system
โ ๏ธ Common issues- ๐ผ๏ธ Multi-scene experiments
- ๐บ Videos
- ๐จโ๐ Full written tutorial
- ๐ฆ Asset links
- ๐จโ๐ซ Unity tutorial links
- ๐ Useful code snippets
- ๐ก Programming ideas
- ๐งฎ Example R processing