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SessionLogger
jackbrookes edited this page Jun 5, 2018
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Component that handles collecting all Debug.Log calls
None
None
UXF.SessionLogger.AttachReferences(UXF.FileIOManager, UXF.Session)
Provide references to other components
Parameters
newFileIOManager
:
newSession
:
UXF.SessionLogger.Initialise()
Initialises the session logger, creating the internal data structures, and attaching its logging method to handle Debug.Log messages
Parameters
None
UXF.SessionLogger.Finalise()
Finalises the session logger, saving the data and detaching its logging method from handling Debug.Log messages
Parameters
None
Note: This file was automatically generated
๐ง Core topics
- ๐ Background
- โจ UXF 2.0
- โ๏ธ Compatibility
- ๐ถ๏ธ Oculus Quest Setup
- ๐ญ Concepts
- ๐ ๏ธ Get started
- ๐ Examples
- ๐ฅ๏ธ Built-in UI
- ๐ Session generation
- โฐ Events
- ๐ Data collection
- โ๏ธ Collect custom data
- ๐ Custom Data Handler
- ๐ Remote Data Collection
- ๐๏ธ WebGL DynamoDB setup
- ๐ Processing DynamoDB CSVs
- ๐ซ HTTP Post Setup
- ๐ง Settings system
- ๐๐ฝ Tracker system
- ๐ Logging system
โ ๏ธ Common issues- ๐ผ๏ธ Multi-scene experiments
- ๐บ Videos
- ๐จโ๐ Full written tutorial
- ๐ฆ Asset links
- ๐จโ๐ซ Unity tutorial links
- ๐ Useful code snippets
- ๐ก Programming ideas
- ๐งฎ Example R processing