Skip to content

Fix godot false positive for cgo export comments #1067

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
May 5, 2020
Merged

Fix godot false positive for cgo export comments #1067

merged 2 commits into from
May 5, 2020

Conversation

tetafro
Copy link

@tetafro tetafro commented May 4, 2020

One more cgo-related false positive for godot linter: tetafro/godot#3

Also run go mod tidy

@jirfag jirfag merged commit 4e99c75 into golangci:master May 5, 2020
@jirfag
Copy link
Contributor

jirfag commented May 5, 2020

thank you

@ldez ldez added this to the v1.27 milestone Mar 6, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants