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Use local zips when developing #875

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Jul 27, 2018
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@shana shana commented Jul 27, 2018

When running developer builds, it's very likely that the git zips are going to be in the local path, so we can look there first instead of requiring the local web server to be running. The zips get copied to the src/UnityExtension part, so when prototyping in Unity directly in the source repo, the zips will be available, hopefully cutting down on the bootstrap time.

@StanleyGoldman StanleyGoldman merged commit f0f12c6 into master Jul 27, 2018
@StanleyGoldman StanleyGoldman deleted the use-local-zips-when-developing branch July 27, 2018 17:24
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