This repository was archived by the owner on Dec 5, 2024. It is now read-only.
This repository was archived by the owner on Dec 5, 2024. It is now read-only.
2018.1 with .NET 4.5+ is broken #824
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Description
Prerequisites
- Unity 2017+
Description
Since Unity 2017 the .NET 4.X is available as experimental, on Unity 2018 it became fully supported: https://blogs.unity3d.com/2018/03/28/updated-scripting-runtime-in-unity-2018-1-what-does-the-future-hold/
However when you enable it inside Unity, it conflicts with the AsyncBridge related dependencies (TaskParallelLibrary, etc), showing errors that some classes already been defined in another assembly, since these classes are now present in the mscorlib.
Steps to Reproduce
- Enable Scripting Runtime Version .NET 4.X equivalent
- Install GitHub for Unity
Additional Information
I've "fixed" this in a branch at my fork:
https://github.com/capyvara/Unity/tree/enhancements/dotnet-4.x
However I haven't submitted a PR since probably you're looking in supporting both .NET versions and I'm not sure how to better handle this.
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