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Description
Is there a way to keep nodes at a certain depth while dragging?
We defined 3 types of nodes in our application, and every node always needs to be on the same depth.
We basically have sth like this:
- Containers (depth 0)
- Videos (depth 1)
- Extra items related to the Video (depth 2)
What I basically need is a way to predefine the depth of any node in the treeData.
Currently we use the canDrop function to show that this item cannot be dropped at a different level, but it is kind of annoying to always move the mouse exactly to the correct depth as we have to add a lot of items to our tree.