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Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2022.3.10f1
- Firebase Unity SDK version: 11.5.0
- Source you installed the SDK: .unitypackage
- Problematic Firebase Component: Auth
- Other Firebase Components in use: Firestore, RemoteConfig, Analitycs
- Additional SDKs you are using: Ironsource, FacebookSDK, GooglePlayGamesPlugin, AppleSignInUnity, GooglePlayReview, GoogleMobileAds
- Platform you are using the Unity editor on: Mac
- Platform you are targeting: iOS, Android
- Scripting Runtime: IL2CPP
- Pre-built SDK from the website or open-source from this repo: Pre-built SDK
[REQUIRED] Please describe the issue here:
I have changed to a new mac (Attached below) and it compiles the application perfectly, the problem is found when trying to authenticate the account with Firebase which gives me the error shown.
The code has not been changed since the beginning. so I think it is a problem with the Firebase library in XCode or version 15.0.1 of XCode
I have tested the libraries in Android (GPG) and in Editor (using mail) and it works correctly
In the podfile I have added
pod 'Firebase/Auth', '10.15.0'
Steps to reproduce:
- "SignIn with Apple"
- OAuthProvider.GetCredential
- SignInWithCredentialAsync // Error
This issue ocurrs 100% times
Relevant Code:
// "SignIn with Apple"
credential = Auth.OAuthProvider.GetCredential( PROVIDER_IOS, IdentityToken, RawNonce, null);
await instance.SignInWithCredentialAsync(credential); // Err

