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Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: unity 2020.3.22f1 (but seems like all)
- Firebase Unity SDK version: Since 8.6.1
- Source you installed the SDK: unitypackage
- Problematic Firebase Component: Analytics, Crashlytics, and Remote Config
- Other Firebase Components in use: N/A
- Additional SDKs you are using: Unknown
- Platform you are using the Unity editor on: Mac
- Platform you are targeting: Android
- Scripting Runtime: IL2CPP
- Pre-built SDK from the website or open-source from this repo: Prebuilt
[REQUIRED] Please describe the issue here:
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
One of the issues flagged in firebase/quickstart-unity#1193 (comment). It seems like there is a problem when the application is shutting down that can result in a crash. There are a variety of users with different reports, but nothing concrete on reproduction steps, but the most relevant apis are Analytics, Crashlytics, and possibly Remote Config (though it isn't always included).
A possible way to reproduce the problem is adding a call to Unity's Application.Quit(), and watching the logs to see if anything odd appears.