Description
Unity editor version: 2019.3.0f3
Firebase Unity SDK version: 6.13
Firebase plugins in use (Auth, Database, etc.): Crashlytics
Additional SDKs you are using (Facebook, AdMob, etc.): Facebook Analytics, Appsflyer
Platform you are using the Unity editor on (Mac, Windows, or Linux): Mac
Platform you are targeting (iOS, Android, and/or desktop): iOS
Scripting Runtime (Mono, and/or IL2CPP): IL2CPP
Issue:
I received a warning email from Apple for recent App Store submission saying "ITMS-90078: Missing Push Notification Entitlement - Your app appears to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement.". My game is not using the push notification service.
Before adding the Firebase Crashlytics SDK, there was no such warning email from Apple. Hence, I am suspecting that this warning email arrived due to Firebase SDK.
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
No, I can't do that as to this bug I have to submit a build to App Store.
What's the issue repro rate?
100%