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Consider reverting #14387 "Deprecate is_playing_animation" for 0.15 #16098

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@mgi388

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@mgi388

#14387 deprecates is_playing_animation.

But #15962 PR merged after that prefers the is_ format following the std lib preferences (ref: #15834 (comment)). In that PR, the change was:

  • Stowatch::paused -> Stopwatch::is_paused

So it seems like is_playing_animation should be undeprecated.

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