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Noticed that async_std::net::UdpSocket
does not implement try_clone()
function, which is implemented in standard lib.
Tested out briefly on a local env and it seems to me that something like this would do the trick:
pub fn try_clone(&self) -> UdpSocket {
UdpSocket::from(self.watcher.get_ref().try_clone().expect("oops"))
}
Is it a good idea to craft a PR, or is there some particular reason why this is not implemented?
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