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Description
The Arduino tone library works in Core0 but it does not work in Core1. All you get is an initial "blip" sound and that's it.
Test Code based on the Arduino melody example (to get pitches.h go to the melody example in IDE):
#include <stdio.h>
#include "pico/multicore.h"
#include "pitches.h"
// notes in the melody:
int melody[] = {NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = { 4, 8, 8, 4, 4, 4, 4, 4 };
void core1_entry() {
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 8; thisNote++) {
// to calculate the note duration, take one second divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000 / noteDurations[thisNote];
tone(18, melody[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
uint32_t t_now = millis();
while ((millis() - t_now) < (pauseBetweenNotes));
// stop the tone playing:
noTone(18);
}
}
void setup() {
multicore_launch_core1(core1_entry);
}
void loop() {
sleep_ms(2000);
}