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drawPixel doesn't set the refresh flag #8

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@PickyBiker

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@PickyBiker

The drawPixel function fills the screen buffer with the appropriate color, but it fails to set the refresh flag, so the buffer never goes to the screen.

I added _refresh_thd->flags_set(0x1); to the end of the function and that fixed it.

Alternatively, endWrite could be added to the end of the function. This would accomplish the same thing, but would be a bit slower.

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