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gamepad
is being replaced by keypad
in CircuitPython 7.0.0.
It is used for were_pressed()
in the CP library (and is also mentioned in conf.py
). were_pressed()
could be implemented using keypad
, but it would be easier to change the API slightly to make the reimplementation simpler, so we don't need to simulate gamepad
s latching behavior by remembering states. That means there might be guide examples to change.
We should talk about how to transition the CP API in that case.
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