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Description
Unity is running Unity MCP server. I can initially connect without any issues.
After some time, the session gets disconnected (or errors out, not sure) from node server.
Then there is an option to manually:
- Kill the server, try relaunching again.
- Leave the old server hanging, run new server on different port, reconfigure client as well.
Both options are annoying, manual and shouldn't happen in the first place...
The error is this, just for confirmation, but the reason is described above.
[MCP Unity] Failed to start WebSocket server: Only one usage of each socket address (protocol/network address/port) is normally permitted.