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moved the changes to aspcore github repository
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.gitignore

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@@ -6,4 +6,4 @@ packages/
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ej2aspmvc/
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package-lock.json
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node_modules/
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*.user
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*.user

.npmrc

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registry=https://registry.npmjs.org/
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@syncfusion:registry=http://nexus.syncfusion.com/repository/ej2-production

Content/LinearGauge/Cycling1.svg

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Content/LinearGauge/Running1.svg

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Content/LinearGauge/Walking1.svg

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Content/Site.css

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.sb-left-pane .e-listview .e-list-item.e-active {
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background-color: #d2ebff;
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color:#000000;
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}
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#controlTree ul.e-list-parent {
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position: absolute;
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padding-left: 5px;
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-webkit-overflow-scrolling: touch;
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border: none;
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}
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.sb-control-list-top {
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/*right -pane*/
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.sb-right-pane {
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/*left: 280px;*/
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left: 280px;
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padding-left: 26px;
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padding-right: 36px;
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overflow-y: auto;
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.sb-left-pane .e-treeview .e-list-text {
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width: 100%;
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font-family: "Roboto", "Segoe UI", "GeezaPro", "DejaVu Serif", "sans-serif";
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}
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.sb-left-pane .e-treeview .e-text-content {

Content/dropdownlist/grouping.css

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Content/gantt/images/face-mask.svg

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Content/gantt/images/moments.svg

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Content/gantt/images/oscar.svg

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Content/multiselect/grouping.css

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Content/styles/bootstrap.css

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Content/styles/bootstrap4.css

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Content/styles/fabric.css

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Content/styles/highcontrast.css

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Content/styles/material.css

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Controllers/CircularGauge/AnnotationController.cs

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@@ -19,48 +19,44 @@ public ActionResult Annotation()
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CircularGaugeRange range1 = new CircularGaugeRange();
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range1.Start = 0;
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range1.End = 3;
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range1.Color = "rgba(29,29,29,0.6)";
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range1.Color = "rgb(128,128,128)";
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ranges.Add(range1);
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CircularGaugeRange range2 = new CircularGaugeRange();
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range2.Start = 3;
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range2.End = 12;
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range2.Color = "rgba(226, 226, 226, 0.6)";
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range2.Color = "rgb(192,192,192)";
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ranges.Add(range2);
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ViewBag.Ranges = ranges;
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// Pointers //
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List<CircularGaugePointer> pointers = new List<CircularGaugePointer>();
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CircularGaugePointer pointer1 = new CircularGaugePointer();
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CircularGaugeBorder border = new CircularGaugeBorder();
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border.Color = "#679EEF";
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border.Width = 0;
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pointer1.PointerWidth = 5;
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pointer1.Radius = "40%";
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pointer1.Color = "rgba(29,29,29,0.8)";
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pointer1.Border = new CircularGaugeBorder { Color = "#679EEF", Width = 0 };
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pointer1.Cap = new CircularGaugeCap{ Radius = 0, Border = new CircularGaugeBorder { Width = 0, Color = "red" } };
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pointer1.Border = new CircularGaugeBorder {Width = 0 };
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pointer1.Cap = new CircularGaugeCap{ Radius = 0, Border = new CircularGaugeBorder { Width = 0} };
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pointer1.NeedleTail = new CircularGaugeNeedleTail{ Length = "0%" };
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pointer1.Animation = new CircularGaugeAnimation{ Enable = false };
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pointers.Add(pointer1);
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CircularGaugePointer pointer2 = new CircularGaugePointer();
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pointer2.Radius = "60%";
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pointer2.PointerWidth = 5;
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pointer2.Color = "rgba(29,29,29,0.8)";
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pointer2.Border = new CircularGaugeBorder { Width = 0, Color = "rgba(29,29,29,0.8)" };
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pointer2.Cap = new CircularGaugeCap { Color = "rgba(29,29,29,0.8)", Radius = 0, Border = new CircularGaugeBorder { Width = 0, Color = "red" } };
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pointer2.Border = new CircularGaugeBorder { Width = 0 };
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pointer2.Cap = new CircularGaugeCap { Radius = 0, Border = new CircularGaugeBorder { Width = 0 } };
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pointer2.NeedleTail = new CircularGaugeNeedleTail{ Length = "0%" };
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pointer2.Animation = new CircularGaugeAnimation { Enable = false };
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pointers.Add(pointer2);
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CircularGaugePointer pointer3 = new CircularGaugePointer();
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pointer3.Radius = "70%";
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pointer3.PointerWidth = 1;
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pointer3.Color = "rgba(29,29,29,0.8)";
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pointer3.Border = new CircularGaugeBorder { Width = 2, Color = "rgba(29,29,29,0.8)" };
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pointer3.Cap = new CircularGaugeCap { Color = "white", Radius = 4, Border = new CircularGaugeBorder { Width = 2, Color = "rgba(29,29,29,0.8)" } };
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pointer3.NeedleTail = new CircularGaugeNeedleTail { Length = "20%", Color= "rgba(29,29,29,0.8)", Border = new CircularGaugeBorder { Width = 2,Color= "rgba(29,29,29,0.8)" } };
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pointer3.Border = new CircularGaugeBorder { Width = 2 };
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pointer3.Cap = new CircularGaugeCap { Radius = 4, Border = new CircularGaugeBorder { Width = 2 } };
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pointer3.NeedleTail = new CircularGaugeNeedleTail { Length = "20%", Border = new CircularGaugeBorder { Width = 2 } };
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pointer3.Animation = new CircularGaugeAnimation { Enable = false, Duration=500 };
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pointers.Add(pointer3);
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Controllers/CircularGauge/DirectionCompassController.cs

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CircularGaugeRange range1 = new CircularGaugeRange();
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range1.Start = 7;
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range1.End = 7 ;
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range1.Color = "#f03e3e";
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ranges.Add(range1);
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ViewBag.Ranges = ranges;
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return View();

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