Open
Description
I'm using Windows to develop a mobile game for both iOS and Android. For iOS, I export to an Xcode project and build it on my less-powerful Mac (which is only for builds as developing on this Mac is not an option).
I'm using Firebase Cloud Messaging for Android, but not for iOS.
When switching to iOS in the Editor, I repeatedly get the error "Firebase iOS builds are not supported on Windows. Please build on a OSX machine instead."
I see no option to disable or suppress this error, and no configuration to prevent checking for iOS platform build type. This configuration is my feature request.