Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2019.4.24f1
- Firebase Unity SDK version: 8.0.0
- Source you installed the SDK: .unitypackage (.unitypackage or Unity Package Manager)
- Problematic Firebase Component: Editor (Auth, Database, etc.)
- Other Firebase Components in use: Analytics (Auth, Database, etc.)
- Additional SDKs you are using: Many. GPG, Facebook, Mopub, Helpshift, Pushwoosh. (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: Mac (Mac, Windows, or Linux)
- Platform you are targeting: iOS, Android, Amazon (iOS, Android, and/or desktop)
- Scripting Runtime: IL2CPP (Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
Whenever an asset is refreshed the Firebase SDK tries to call GenerateXmlFromGoogleServicesJson
which eventually results an EntryPointNotFoundException: GetModuleFileName
.
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? No.
What's the issue repro rate? (eg 100%, 1/5 etc) In my project I get multiple errors whenever I build the project.
What happened? How can we make the problem occur?
This will occur just building my project. I have attached the exception stack to the ticket.
The project is a commercial project and i'm unable to reproduce with the samples. If you could give me some indicators as what it might be then I could try and get it to happen in the samples. Right now, I just don't understand the error.