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Description
The library's UI code has some problems when used in Unity 2022:
- Several places in CodeViewElement.cs access an always-null property
_listView.contentContainer.style.width = width;
- The Modular Shader editor fails to find some serialized properties:
(This causes errors in both ModuleInspectorList.cs and InspectorList.cs when they try to use the _array
field).
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