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src/content/api/cli.md

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contributors:
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- title: Analyzing Build Statistics
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url: https://survivejs.com/webpack/optimizing-build/analyzing-build-statistics/

src/content/api/hot-module-replacement.md

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- sokra
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- title: Concepts - Hot Module Replacement
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url: /concepts/hot-module-replacement

src/content/api/index.md

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title: Introduction
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A variety of interfaces are available to customize the compilation process. Some features overlap between interfaces, e.g. a configuration option may be available via a CLI flag, while others exist only through a single interface. The following high-level information should get you started.

src/content/api/loaders.md

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A loader is just a JavaScript module that exports a function. The [loader runner](https://github.com/webpack/loader-runner) calls this function and passes the result of the previous loader or the resource file into it. The `this` context of the function is filled-in by webpack and the [loader runner](https://github.com/webpack/loader-runner) with some useful methods that allow the loader (among other things) to change its invocation style to async, or get query parameters.

src/content/api/module-variables.md

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- title: CommonJS
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url: https://en.wikipedia.org/wiki/CommonJS

src/content/configuration/performance.md

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These options allows you to control how webpack notifies you of assets and entrypoints that exceed a specific file limit.

src/content/configuration/resolve.md

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These options change how modules are resolved. webpack provides reasonable defaults, but it is possible to change the resolving in detail. Have a look at [Module Resolution](/concepts/module-resolution) for more explanation of how the resolver works.

src/content/configuration/target.md

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webpack can compile for multiple environments or _targets_. To understand what a `target` is in detail, read through [the targets concept page](/concepts/targets).

src/content/contribute/debugging.md

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- title: Learn and Debug webpack with Chrome DevTools!
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url: https://medium.com/webpack/webpack-bits-learn-and-debug-webpack-with-chrome-dev-tools-da1c5b19554b

src/content/contribute/index.md

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The people who contribute to webpack do so for the love of open source, our users and ecosystem, and most importantly, pushing the web forward together. Because of our [Open Collective](http://opencollective.com/webpack) model for funding and transparency, we are able to funnel support and funds through contributors, dependent projects, and the contributor and core teams. To make a donation, simply click the button below...

src/content/contribute/writing-a-plugin.md

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title: Writing a Plugin
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Plugins expose the full potential of the webpack engine to third-party developers. Using staged build callbacks, developers can introduce their own behaviors into the webpack build process. Building plugins is a bit more advanced than building loaders, because you'll need to understand some of the webpack low-level internals to hook into them. Be prepared to read some source code!

src/content/guides/build-performance.md

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This guide contains some useful tips for improving build/compilation performance.

src/content/guides/environment-variables.md

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- title: The Fine Art of the webpack 3 Config
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url: https://blog.flennik.com/the-fine-art-of-the-webpack-2-config-dc4d19d7f172#d60a

src/content/plugins/limit-chunk-count-plugin.md

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While writing your code, you may have already added many code split points to load stuff on demand. After compiling you might notice that some chunks are too small - creating larger HTTP overhead. Luckily, this plugin can post-process your chunks by merging them.

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