Prepare compressed versions of assets to serve them with Content-Encoding.
To begin, you'll need to install compression-webpack-plugin
:
npm install compression-webpack-plugin --save-dev
or
yarn add -D compression-webpack-plugin
or
pnpm add -D compression-webpack-plugin
Then add the plugin to your webpack
config. For example:
webpack.config.js
const CompressionPlugin = require("compression-webpack-plugin");
module.exports = {
plugins: [new CompressionPlugin()],
};
Finally, run webpack
using the method you normally use (e.g., via CLI or an npm script).
Type:
type test = string | RegExp | Array<string | RegExp>;
Default: undefined
Include all assets that pass test assertion.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
test: /\.js(\?.*)?$/i,
}),
],
};
Type:
type include = string | RegExp | Array<string | RegExp>;
Default: undefined
Include all assets matching any of these conditions.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
include: /\/includes/,
}),
],
};
Type:
type exclude = string | RegExp | Array<string | RegExp>;
Default: undefined
Exclude all assets matching any of these conditions.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
exclude: /\/excludes/,
}),
],
};
Type:
type algorithm =
| string
| ((
input: Buffer,
options: CompressionOptions,
callback: (
error: Error | null | undefined,
result:
| string
| ArrayBuffer
| SharedArrayBuffer
| Uint8Array
| readonly number[]
| {
valueOf(): ArrayBuffer | SharedArrayBuffer;
}
| {
valueOf(): string | Uint8Array | readonly number[];
}
| {
valueOf(): string;
}
| {
[Symbol.toPrimitive](hint: "string"): string;
},
) => void,
) => any);
Defines the compression algorithm or function to use. Defaults to gzip
.
Note
If you use a custom function for the algorithm
option, the default value of compressionOptions
will be an empty object {}
.
The algorithm is based on the Node.js zlib module.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
algorithm: "gzip",
}),
],
};
Allow you to specify a custom compression function.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
algorithm(input, compressionOptions, callback) {
return compressionFunction(input, compressionOptions, callback);
},
}),
],
};
Type:
type compressionOptions = {
flush?: number;
finishFlush?: number;
chunkSize?: number;
windowBits?: number;
level?: number;
memLevel?: number;
strategy?: number;
dictionary?: Buffer | TypedArray | DataView | ArrayBuffer;
info?: boolean;
maxOutputLength?: number;
};
Default: { level: 9 }
Compression options for algorithm
.
You can find all available options in the zlib documentation.
Note
If you use a custom function for the algorithm
option, the default value of compressionOptions
will be an empty object {}
.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
compressionOptions: { level: 1 },
}),
],
};
Type:
type threshold = number;
Default: 0
Only assets larger than this size (in bytes) are processed.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
threshold: 8192,
}),
],
};
Type:
type minRatio = number;
Default: 0.8
Only assets that compress better than this ratio are processed (minRatio = Compressed Size / Original Size
).
For example, if you have a image.png
file with a size of 1024 bytes, and its compressed version is of 768 bytes, the minRatio
is 0.75
.
In other words, assets will be processed only when the ratio of Compressed Size / Original Size
is less than the specified minRatio
.
You can use a value of 1
to process assets that are smaller than or equal to the original size.
Use a value of Infinity
to process all assets, even if they are larger than the original size or their original size is 0
bytes (useful when you are pre-zipping all assets for AWS).
Use a value of Number.MAX_SAFE_INTEGER
to process all assets even if they are larger than the original size, excluding assets with their original size is 0
bytes.
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
// Compress all assets, including files with `0` bytes size
// minRatio: Infinity
// Compress all assets, excluding files with `0` bytes size
// minRatio: Number.MAX_SAFE_INTEGER
minRatio: 0.8,
}),
],
};
Type:
type filename = string | ((pathdata: PathData) => string);
Default: "[path][base].gz"
The target asset filename.
For example, given an asset path: assets/images/image.png?foo=bar#hash
:
[path]
is replaced with the directories of the original asset, including the trailing /
(assets/images/
).
[file]
is replaced with the path of the original asset (assets/images/image.png
).
[base]
is replaced with the base name ([name]
+ [ext]
) of the original asset (image.png
).
[name]
is replaced with the name of the original asset (image
).
[ext]
is replaced with the extension of the original asset, including the .
(.png
).
[query]
is replaced with the query of the original asset, including the ?
(?foo=bar
).
[fragment]
is replaced with the fragment (in the concept of URL it is called hash
) of the original asset (#hash
).
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
filename: "[path][base].gz",
}),
],
};
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
filename(pathData) {
// The `pathData` argument contains all placeholders - `path`/`name`/`ext`/etc
// Available properties described above, for the `String` notation
if (/\.svg$/.test(pathData.filename)) {
return "assets/svg/[path][base].gz";
}
return "assets/js/[path][base].gz";
},
}),
],
};
Type:
type deleteOriginalAssets =
| boolean
| "keep-source-map"
| ((name: string) => boolean);
Default: false
Determines whether the original (uncompressed) assets should be deleted after compression.
-
If set to
true
, all original assets will be deleted. -
If set to
"keep-source-map"
, all original assets except source maps (.map
files) will be deleted. -
If a function is provided, it will be called with each asset’s name and should return
true
to delete the asset orfalse
to keep it.
Example:
module.exports = {
plugins: [
new CompressionPlugin({
deleteOriginalAssets: (assetName) => {
// Delete all assets except images
return !assetName.endsWith(".png") && !assetName.endsWith(".jpg");
},
}),
],
};
webpack.config.js
module.exports = {
plugins: [
new CompressionPlugin({
deleteOriginalAssets: true,
}),
],
};
To exclude sourcemaps from compression:
module.exports = {
plugins: [
new CompressionPlugin({
exclude: /.map$/,
deleteOriginalAssets: "keep-source-map",
}),
],
};
Using a custom function:
module.exports = {
plugins: [
new CompressionPlugin({
exclude: /.map$/,
deleteOriginalAssets: (name) => {
if (/\.js$/.test(name)) {
return false;
}
return true;
},
}),
],
};
Prepare compressed versions of assets using the zopfli
library.
Note
@gfx/zopfli
requires at least Node.js
version 8
.
To begin, you'll need to install @gfx/zopfli
:
$ npm install @gfx/zopfli --save-dev
webpack.config.js
const zopfli = require("@gfx/zopfli");
module.exports = {
plugins: [
new CompressionPlugin({
compressionOptions: {
numiterations: 15,
},
algorithm(input, compressionOptions, callback) {
return zopfli.gzip(input, compressionOptions, callback);
},
}),
],
};
Brotli is a compression algorithm originally developed by Google, and offers compression superior to gzip.
Node.js v10.16.0 and later includes native support for Brotli compression in its zlib
module.
You can take advantage of this built-in support for Brotli in Node 10.16.0 and later by just passing in the appropriate algorithm
to the CompressionPlugin:
webpack.config.js
const zlib = require("zlib");
module.exports = {
plugins: [
new CompressionPlugin({
filename: "[path][base].br",
algorithm: "brotliCompress",
test: /\.(js|css|html|svg)$/,
compressionOptions: {
params: {
[zlib.constants.BROTLI_PARAM_QUALITY]: 11,
},
},
threshold: 10240,
minRatio: 0.8,
deleteOriginalAssets: false,
}),
],
};
[!NOTE] Brotli’s BROTLI_PARAM_QUALITY
option is functionally equivalent to zlib’s level
option.
You can find all Brotli’s options in the relevant part of the zlib module documentation.
webpack.config.js
const zlib = require("zlib");
module.exports = {
plugins: [
new CompressionPlugin({
filename: "[path][base].gz",
algorithm: "gzip",
test: /\.js$|\.css$|\.html$/,
threshold: 10240,
minRatio: 0.8,
}),
new CompressionPlugin({
filename: "[path][base].br",
algorithm: "brotliCompress",
test: /\.(js|css|html|svg)$/,
compressionOptions: {
params: {
[zlib.constants.BROTLI_PARAM_QUALITY]: 11,
},
},
threshold: 10240,
minRatio: 0.8,
}),
],
};
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