Photometric optimization code for creating the FLAME texture space and other applications
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Updated
Mar 31, 2022 - Python
Photometric optimization code for creating the FLAME texture space and other applications
Official Pytorch Implementation of 3DV2021 paper: SAFA: Structure Aware Face Animation.
a Pytorch library for multi-view 3D understanding and generation
[ICCV 2023 Oral] Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
Deform meshes by reinforcement learning
Code for the CubeRefine R-CNN model of our CVPRW '23 paper "Parcel3D: Shape Reconstruction From Single RGB Images for Applications in Transportation Logistics".
Code to construct textured deformed SMPL-X meshes for HUMBI data
Виртуальная примерка 3D модели одежды на видео (что-то в духе Clometrica)
Pose refinement with differentiable rendering
PyTorch implementation of the human neural rendering in unseen positions presented at WACV 2022 "Creating and Reenacting Controllable 3D Humans with Differentiable Rendering"
Implementing a PointNet based architecture for classification and segmentation with point clouds. Q1 and Q2 focus on implementing, training and testing models. Q3 asks you to quantitatively analyze model robustness.
Exploring the types of losses and decoder functions for regressing to voxels, point clouds, and mesh representations from single view RGB input.
Official Code of ACM MM'24 Paper "Unsupervised Multi-view Pedestrian Detection"
Implementation of Canonical Surface Mapping (https://github.com/nileshkulkarni/csm) using PyTorch and Pytorch3D
3D aware implicit Generative Adversarial Network
Covering 3D computer vision concepts and implementations from state-of-the-art papers and architectures
Learning the basics of rendering with PyTorch3D, exploring 3D representations, and practicing constructing simple geometry.
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