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Add high-level description for QSBR
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qsbr/README.md

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# Quiescent-State-Based Reclamation
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Designing high throughput server is hard. One of the problems we often
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encounter is how to update internal data-structure that sustain mostly
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read traffic.
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Tom Hard and PE McKenney conducted a thorough comparison of most
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performant implementations within this scheme. One of them is a
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cooperative algorithm called "Quiescent-State-Based Reclamation".

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