diff --git a/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_bad_targets.swift b/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_bad_targets.swift index eff839037dac8..040be9c4bc7d0 100644 --- a/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_bad_targets.swift +++ b/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_bad_targets.swift @@ -14,6 +14,11 @@ // FIXME(distributed): Distributed actors currently have some issues on windows, isRemote always returns false. rdar://82593574 // UNSUPPORTED: OS=windows-msvc +// rdar://99714807 +// UNSUPPORTED: OS=ios +// UNSUPPORTED: OS=tvos +// UNSUPPORTED: OS=watchos + import Distributed import FakeDistributedActorSystems diff --git a/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_remoteChanged_asyncness.swift b/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_remoteChanged_asyncness.swift index 9af2a3529b89e..629a0a5b86546 100644 --- a/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_remoteChanged_asyncness.swift +++ b/test/Distributed/Runtime/distributed_actor_func_calls_remoteCall_remoteChanged_asyncness.swift @@ -14,6 +14,11 @@ // FIXME(distributed): Distributed actors currently have some issues on windows, isRemote always returns false. rdar://82593574 // UNSUPPORTED: OS=windows-msvc +// rdar://99714807 +// UNSUPPORTED: OS=ios +// UNSUPPORTED: OS=tvos +// UNSUPPORTED: OS=watchos + import Distributed import FakeDistributedActorSystems