@@ -2042,8 +2042,8 @@ base.strided.sapxsumkbn2,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.
2042
2042
base.strided.sapxsumkbn2.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumkbn2.ndarray( x.length, 5.0, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.sapxsumkbn2.ndarray( N, 5.0, x, 2, 1 )\n"
2043
2043
base.strided.sapxsumors,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumors( x.length, 5.0, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.sapxsumors( N, 5.0, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.sapxsumors( N, 5.0, x1, stride )\n"
2044
2044
base.strided.sapxsumors.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumors.ndarray( x.length, 5.0, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.sapxsumors.ndarray( N, 5.0, x, 2, 1 )\n"
2045
- base.strided.sapxsumpw,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumpw( x.length, 5.0, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.sapxsumpw( N , 5.0, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\ nstride = 2;\nbase.strided.sapxsumpw( N , 5.0, x1, stride )\n"
2046
- base.strided.sapxsumpw.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumpw.ndarray( x.length, 5.0, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\ nbase.strided.sapxsumpw.ndarray( N , 5.0, x, 2, 1 )\n"
2045
+ base.strided.sapxsumpw,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumpw( x.length, 5.0, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar stride = 2;\nbase.strided.sapxsumpw( 3 , 5.0, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nstride = 2;\nbase.strided.sapxsumpw( 3 , 5.0, x1, stride )\n"
2046
+ base.strided.sapxsumpw.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sapxsumpw.ndarray( x.length, 5.0, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nbase.strided.sapxsumpw.ndarray( 3 , 5.0, x, 2, 1 )\n"
2047
2047
base.strided.sasum,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0 ] );\nvar s = base.strided.sasum( x.length, x, 1 )\ns = base.strided.sasum( 3, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\ns = base.strided.sasum( 3, x1, 2 )\n"
2048
2048
base.strided.sasum.ndarray,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0 ] );\nvar s = base.strided.sasum.ndarray( x.length, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\ns = base.strided.sasum.ndarray( 3, x, -1, x.length-1 )\n"
2049
2049
base.strided.sasumpw,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.sasumpw( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.sasumpw( N, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.sasumpw( N, x1, stride )\n"
0 commit comments