@@ -553,79 +553,6 @@ pub trait Float: Signed + Round + Primitive {
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fn to_radians ( & self ) -> Self ;
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}
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- /// Returns the exponential of the number, minus `1`, `exp(n) - 1`, in a way
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- /// that is accurate even if the number is close to zero.
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- #[ inline( always) ] pub fn exp_m1 < T : Float > ( value : T ) -> T { value. exp_m1 ( ) }
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- /// Returns the natural logarithm of the number plus `1`, `ln(n + 1)`, more
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- /// accurately than if the operations were performed separately.
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- #[ inline( always) ] pub fn ln_1p < T : Float > ( value : T ) -> T { value. ln_1p ( ) }
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- /// Fused multiply-add. Computes `(a * b) + c` with only one rounding error.
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- ///
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- /// This produces a more accurate result with better performance (on some
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- /// architectures) than a separate multiplication operation followed by an add.
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- #[ inline( always) ] pub fn mul_add < T : Float > ( a : T , b : T , c : T ) -> T { a. mul_add ( b, c) }
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-
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- /// Raise a number to a power.
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- ///
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- /// # Example
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- ///
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- /// ```rust
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- /// use std::num;
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- ///
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- /// let sixteen: f64 = num::powf(2.0, 4.0);
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- /// assert_eq!(sixteen, 16.0);
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- /// ```
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- #[ inline( always) ] pub fn powf < T : Float > ( value : T , n : T ) -> T { value. powf ( & n) }
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- /// Take the square root of a number.
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- #[ inline( always) ] pub fn sqrt < T : Float > ( value : T ) -> T { value. sqrt ( ) }
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- /// Take the reciprocal (inverse) square root of a number, `1/sqrt(x)`.
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- #[ inline( always) ] pub fn rsqrt < T : Float > ( value : T ) -> T { value. rsqrt ( ) }
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- /// Take the cubic root of a number.
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- #[ inline( always) ] pub fn cbrt < T : Float > ( value : T ) -> T { value. cbrt ( ) }
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- /// Calculate the length of the hypotenuse of a right-angle triangle given legs
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- /// of length `x` and `y`.
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- #[ inline( always) ] pub fn hypot < T : Float > ( x : T , y : T ) -> T { x. hypot ( & y) }
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- /// Sine function.
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- #[ inline( always) ] pub fn sin < T : Float > ( value : T ) -> T { value. sin ( ) }
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- /// Cosine function.
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- #[ inline( always) ] pub fn cos < T : Float > ( value : T ) -> T { value. cos ( ) }
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- /// Tangent function.
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- #[ inline( always) ] pub fn tan < T : Float > ( value : T ) -> T { value. tan ( ) }
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- /// Compute the arcsine of the number.
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- #[ inline( always) ] pub fn asin < T : Float > ( value : T ) -> T { value. asin ( ) }
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- /// Compute the arccosine of the number.
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- #[ inline( always) ] pub fn acos < T : Float > ( value : T ) -> T { value. acos ( ) }
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- /// Compute the arctangent of the number.
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- #[ inline( always) ] pub fn atan < T : Float > ( value : T ) -> T { value. atan ( ) }
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- /// Compute the arctangent with 2 arguments.
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- #[ inline( always) ] pub fn atan2 < T : Float > ( x : T , y : T ) -> T { x. atan2 ( & y) }
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- /// Simultaneously computes the sine and cosine of the number.
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- #[ inline( always) ] pub fn sin_cos < T : Float > ( value : T ) -> ( T , T ) { value. sin_cos ( ) }
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- /// Returns `e^(value)`, (the exponential function).
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- #[ inline( always) ] pub fn exp < T : Float > ( value : T ) -> T { value. exp ( ) }
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- /// Returns 2 raised to the power of the number, `2^(value)`.
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- #[ inline( always) ] pub fn exp2 < T : Float > ( value : T ) -> T { value. exp2 ( ) }
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- /// Returns the natural logarithm of the number.
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- #[ inline( always) ] pub fn ln < T : Float > ( value : T ) -> T { value. ln ( ) }
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- /// Returns the logarithm of the number with respect to an arbitrary base.
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- #[ inline( always) ] pub fn log < T : Float > ( value : T , base : T ) -> T { value. log ( & base) }
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- /// Returns the base 2 logarithm of the number.
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- #[ inline( always) ] pub fn log2 < T : Float > ( value : T ) -> T { value. log2 ( ) }
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- /// Returns the base 10 logarithm of the number.
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- #[ inline( always) ] pub fn log10 < T : Float > ( value : T ) -> T { value. log10 ( ) }
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- /// Hyperbolic sine function.
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- #[ inline( always) ] pub fn sinh < T : Float > ( value : T ) -> T { value. sinh ( ) }
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- /// Hyperbolic cosine function.
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- #[ inline( always) ] pub fn cosh < T : Float > ( value : T ) -> T { value. cosh ( ) }
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- /// Hyperbolic tangent function.
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- #[ inline( always) ] pub fn tanh < T : Float > ( value : T ) -> T { value. tanh ( ) }
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- /// Inverse hyperbolic sine function.
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- #[ inline( always) ] pub fn asinh < T : Float > ( value : T ) -> T { value. asinh ( ) }
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- /// Inverse hyperbolic cosine function.
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- #[ inline( always) ] pub fn acosh < T : Float > ( value : T ) -> T { value. acosh ( ) }
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- /// Inverse hyperbolic tangent function.
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- #[ inline( always) ] pub fn atanh < T : Float > ( value : T ) -> T { value. atanh ( ) }
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-
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/// A generic trait for converting a value to a number.
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pub trait ToPrimitive {
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/// Converts the value of `self` to an `int`.
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