diff --git a/content/posts/newsletter-018/index.md b/content/posts/newsletter-018/index.md index 39d9f6116..b93e63bcb 100644 --- a/content/posts/newsletter-018/index.md +++ b/content/posts/newsletter-018/index.md @@ -31,6 +31,7 @@ Table of contents: - [Game Updates](#game-updates) - [Learning Material Updates](#learning-material-updates) +- [Engine Updates](#engine-updates) - [Library & Tooling Updates](#library-tooling-updates) - [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github) - [Requests for Contribution](#requests-for-contribution) @@ -77,6 +78,27 @@ The project is still at a “very” early stage of development (Dec. 2020). ## Learning Material Updates +## Engine Updates + +### [Tetra] + +[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month, +versions 0.5.7 and 0.5.8 were released, with various changes: + +- Basic multisampled anti-aliasing support (with further improvements to come) +- Functions for generating primitive shape meshes +- A more flexible `Rectangle` type +- Lots of bug fixes and docs improvements + +For full details, see the [changelog][tetra-changelog]. + +Additionally, work on [version 0.6][tetra-06-changelog] has begun, with a release +planned for some time in February! + +[tetra]: https://github.com/17cupsofcoffee/tetra +[tetra-changelog]: https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md +[tetra-06-changelog]: https://github.com/17cupsofcoffee/tetra/blob/0.6/CHANGELOG.md + ## Library & Tooling Updates ## Popular Workgroup Issues in Github