diff --git a/content/posts/newsletter-017/index.md b/content/posts/newsletter-017/index.md index fdf7df20f..07a0bc266 100644 --- a/content/posts/newsletter-017/index.md +++ b/content/posts/newsletter-017/index.md @@ -521,6 +521,18 @@ _Discussions: [/r/rust](https://www.reddit.com/r/rust/comments/kkf1jz/kira_game_audio_library_v030_persequence_custom/), [Twitter](https://twitter.com/tesselode/status/1342878087990685700)_ +### [SPIR-Q] v0.4.10 + +[SPIR-Q] is a light-weight SPIR-V query library which supports one-pass shader +parsing and reflection. The latest release, version 0.4.10, introduced customized +shader auditing by allowing the users to hook and to inspect the instructions +SPIR-Q has worked on, while with all access to its reflection intermediates. + +For more information, please refer to [the original post][spirq-reddit]. + +[SPIR-Q]: https://github.com/penguinliong/spirq-rs +[spirq-reddit]: https://reddit.com/r/rust_gamedev/comments/kgv4gh/spirq_0410 + ### [rust-gpu] ![A collage of various shadertoy.com shaders built with rust-gpu.](rust-gpu-shaders.jpeg)