@@ -54,9 +54,49 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Library & Tooling Updates
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+ ### [ miniquad]
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+
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+ ![ miniquad logo] ( miniquad_logo.png )
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+ ^ _ ` miniquad ` project got a logo_
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+ [ miniquad] is a safe and cross-platform rendering library
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+ focused on portability and low-end platforms support.
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+ This month ` miniquad ` -based games got a recommended way to make sounds:
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+ [ quad-snd] .
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+ Here's a [ WASM demo] [ quad-snd-demo ] ([ source] [ quad-snd-demo-src ] ).
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+
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+ [ good-web-game] now uses [ quad-snd] and can run ggez's [ "sounds"] [ ggez-sounds ]
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+ example: [ WASM demo] [ gwg-sounds-demo ] .
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+
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+ [ good-web-game ] : https://github.com/not-fl3/good-web-game
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+ [ quad-snd ] : https://github.com/not-fl3/quad-snd
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+ [ quad-snd-demo ] : https://not-fl3.github.io/miniquad-samples/mixer.html
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+ [ quad-snd-demo-src ] : https://github.com/not-fl3/quad-snd/blob/master/examples/mixer.rs
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+ [ miniquad ] : https://github.com/not-fl3/miniquad
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+ [ ggez-sounds ] : https://github.com/not-fl3/good-web-game/blob/audio/examples/sounds.rs
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+ [ gwg-sounds-demo ] : https://not-fl3.github.io/miniquad-samples/sounds.html
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+ ### [ macroquad]
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+ ` macroquad ` is minimalistic game framework on top of miniquad,
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+ strongly inspired by [ raylib] .
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+ This month ` macroquad ` 's rendering system got 2D custom cameras support:
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+ [ example source] [ macroquad-example-camera ] .
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+ Also, ` macroquad ` 's UI system now support TTF fonts:
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+ [ online demo] [ macroquad-example-ui ] , [ source] [ macroquad-example-ui-src ] .
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+ [ macroquad ] : https://github.com/not-fl3/macroquad
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+ [ macroquad-example-camera ] : https://github.com/not-fl3/macroquad/blob/master/examples/camera.rs
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+ [ macroquad-example-ui ] : https://not-fl3.github.io/miniquad-samples/ui.html
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+ [ macroquad-example-ui-src ] : https://github.com/not-fl3/macroquad/blob/master/examples/ui.rs
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+ [ raylib ] : https://www.raylib.com
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### [ Tetra] [ tetra ]
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- [ Tetra] [ tetra ] is a simple 2D game framework, inspired by XNA and Raylib.
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+ [ Tetra] [ tetra ] is a simple 2D game framework, inspired by XNA and [ Raylib] [ raylib ] .
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After a quiet few months, versions [ 0.3.3] [ tetra-033 ] , [ 0.3.4] [ tetra-034 ]
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and [ 0.3.5] [ tetra-035 ] were all released over the course of April.
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