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don't test gl2d mocks just yet:
- there is a race condition in the image generation routine, that make the output png random.
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test/image/compare_pixels_test.js

Lines changed: 9 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,10 @@ function runAll () {
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console.error('### beginning pixel comparison tests ###');
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var files = fs.readdirSync(constants.pathToTestImageMocks);
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32-
t.plan(files.length - 1); // -1 is for font-wishlist...
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// -1 for font-wishlist and
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// -38 for the gl2d mocks
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t.plan(files.length - 39);
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for (var i = 0; i < files.length; i ++) {
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testMock(files[i], t);
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}
@@ -45,8 +48,11 @@ function runSingle (userFileName) {
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}
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function testMock (fileName, t) {
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if (path.extname(fileName) !== '.json') return;
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if (fileName === 'font-wishlist.json' && !userFileName) return;
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if(path.extname(fileName) !== '.json') return;
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if(fileName === 'font-wishlist.json' && !userFileName) return;
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// TODO fix race condition in gl2d image generation
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if(fileName.indexOf('gl2d_') !== -1) return;
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var figure = require(path.join(constants.pathToTestImageMocks, fileName));
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var bodyMock = {
@@ -55,7 +61,6 @@ function testMock (fileName, t) {
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scale: 1
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};
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58-
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var imageFileName = fileName.split('.')[0] + '.png';
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var savedImagePath = path.join(constants.pathToTestImages, imageFileName);
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var diffPath = path.join(constants.pathToTestImagesDiff, 'diff-' + imageFileName);

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