Open
Description
Describe the bug
Asking for an "object" id with a parent thats a weapon model and then replacing it will crash the game with offset 0x00004C95
Game will also crash when you try to spawn said allocated model. For some reason it crashes twice (first time, then it crashes again when you try to join again the server for the second time), but that might just be a perk of my server.
Steps to reproduce
local id = engineRequestModel("object", 359)
local txd = engineLoadTXD("file.txd")
engineImportTXD(txd, id)
local dff = engineLoadDFF("file.dff")
engineReplaceModel(dff, id)
Version
Client 1.6-release-23183.0.000
Additional context
No response
Relevant log output
** -- Unhandled exception -- **
Version = 1.6-release-23183.0.000
Time = Mon Jun 2 17:58:37 2025
Module = C:\ProgramData\MTA San Andreas All\1.6\GTA San Andreas\gta_sa.exe
Code = 0xC0000005
Offset = 0x00004C95
EAX=7E144BF2 EBX=00000016 ECX=5A7529A0 EDX=0085BD78 ESI=008EAAF8
EDI=D995EEE8 EBP=7E144BF2 ESP=0177EFB8 EIP=00404C95 FLG=00010297
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
** -- End of unhandled exception -- **
Security Policy
- I have read and understood the Security Policy and this issue is not security related.