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Description
Describe the bug
If you turn off your vehicle engine and use setVehicleVariant on it, the engine will go on, tho getVehicleEngineState will still be returning false.
To reproduce
- Enter a vehicle
srun setVehicleEngineState(getPedOccupiedVehicle(getPlayerFromName("p")), false)
srun setVehicleVariant(getPedOccupiedVehicle(getPlayerFromName("p")), 0, 0)
srun getVehicleEngineState(getPedOccupiedVehicle(getPlayerFromName("p")))
- Engine is on, getVehicleEngineState returning false
Expected behaviour
To not turn engine on when using setVehicleVariant.
Screenshots
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MTA Client:
- Version:
- Running in Wine?
MTA Server:
- Version
- OS:
Additional context
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