Skip to content

Commit c1d7814

Browse files
committed
added a boolean for checking next animation whether it's custom or not in CClientPed::CClientPed. Renamed PedClump function calls to PedPointer functions
1 parent 333ff15 commit c1d7814

File tree

1 file changed

+3
-2
lines changed

1 file changed

+3
-2
lines changed

Client/mods/deathmatch/logic/CClientPed.cpp

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -99,6 +99,7 @@ void CClientPed::Init ( CClientManager* pManager, unsigned long ulModelID, bool
9999

100100
m_pRequester = pManager->GetModelRequestManager ();
101101

102+
m_bisNextAnimationCustom = false;
102103
m_iVehicleInOutState = VEHICLE_INOUT_NONE;
103104
m_pPlayerPed = NULL;
104105
m_pTaskManager = NULL;
@@ -4078,7 +4079,7 @@ void CClientPed::ModelRequestCallback ( CModelInfo* pModelInfo )
40784079

40794080
printf ("CClientPed::ModelRequestCallback Called! pOldClump: %p\n", pOldClump);
40804081

4081-
g_pGame->GetAnimManager()->RemovePedClumpFromMap ( pOldClump );
4082+
g_pGame->GetAnimManager()->RemovePedPointerFromMap ( pOldClump );
40824083

40834084
// If we have a player loaded
40844085
if ( m_pPlayerPed )
@@ -4093,7 +4094,7 @@ void CClientPed::ModelRequestCallback ( CModelInfo* pModelInfo )
40934094
}
40944095

40954096
RpClump * pNewClump = m_pPlayerPed->GetRpClump();
4096-
g_pGame->GetAnimManager()->InsertPedClumpToMap ( pNewClump, this );
4097+
g_pGame->GetAnimManager()->InsertPedPointerToMap ( pNewClump, this );
40974098

40984099
printf ("CClientPed::ModelRequestCallback: Model changed/created | pNewClump: %p\n", m_pPlayerPed->GetRpClump());
40994100
}

0 commit comments

Comments
 (0)