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Update CStaticFunctionDefinitions.cpp
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Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp

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@@ -2280,7 +2280,6 @@ bool CStaticFunctionDefinitions::SetPedAnimationProgress(CClientEntity& Entity,
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else
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{
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Ped.KillAnimation();
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Ped.m_AnimationCache.progress = 0.0f;
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return true;
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}

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