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#pragma
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#ifndef __CIFPANIMATIONS_H
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#define __CIFPANIMATIONS_H
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- #include " ../mods/deathmatch/logic/IFP/IFPLoader .h"
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+ #include " ../Client/ mods/deathmatch/logic/CClientIFP .h"
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class CIFPAnimations
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{
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public:
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- // This is set to true when unloadIFP function is called, it means that animations
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- // can be unloaded when iReferences reaches zero, if this boolean is set to true
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- bool bUnloadOnZeroReferences;
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- // incremented when a new CAnimBlendAssociationSAInteface is created and decremented
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- // when destructor of that animation is called
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- DWORD iReferences;
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+
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+ struct IFP_Animation
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+ {
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+ SString Name;
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+ CAnimBlendHierarchySAInterface Hierarchy;
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+ char * pSequencesMemory;
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+ };
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+
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std::vector < IFP_Animation > vecAnimations;
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public:
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