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Added GetCustomAnimBlendHierarchy and GetCustomAnimBlendSequence
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Client/sdk/game/CAnimManager.h

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,6 +12,8 @@
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#ifndef __CAnimManager_H
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#define __CAnimManager_H
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#include <memory>
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// Get correct values
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#define MAX_ANIM_GROUPS 200
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#define MAX_ANIMATIONS 500
@@ -112,7 +114,8 @@ class CAnimManager
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virtual CAnimBlendHierarchy * GetAnimBlendHierarchy ( CAnimBlendHierarchySAInterface * pInterface ) = 0;
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// MTA members, but use this strictly for custom animations only
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virtual std::unique_ptr < CAnimBlendSequence > GetAnimBlendSequence ( CAnimBlendSequenceSAInterface * pInterface ) = 0;
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virtual std::unique_ptr < CAnimBlendHierarchy > GetCustomAnimBlendHierarchy ( CAnimBlendHierarchySAInterface * pInterface ) = 0;
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virtual std::unique_ptr < CAnimBlendSequence > GetCustomAnimBlendSequence ( CAnimBlendSequenceSAInterface * pInterface ) = 0;
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virtual bool isGateWayAnimationHierarchy ( CAnimBlendHierarchySAInterface * pInterface ) = 0;
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virtual const SString & GetGateWayBlockName ( void ) = 0;

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